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Matt Walsh UX
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Terraformer

 

Type: GAME LAUNCH

School: ITP @ NYU

Year: 2002 

 

OVERVIEW 

This game was created as part of the Interactive Telecommunications Program at NYU. It was a group project, and I was primarily responsible for game design as well as supporting the lead developer with some coding efforts. 

The game narrative had to do with a science teacher who has lost his class. Each level presents him with a puzzle to reach another missing student. He must move the blocks to reach the student, keeping in mind that each type of block has different properties. Make a wrong move and his class might never be together again. 

 

ITP_terraformer5.jpg
ITP_terraformer4.jpg
ITP_terraformer1.jpg
ITP_terraformer2.jpg
ITP_terraformer3.jpg