Type: PLATFORM LAUNCH
School: ITP @ NYU
Year: 2003
OVERVIEW
Maze Craze was a social networked game created while at ITP. Each player started at a different corner of the maze and the goal was to get to the middle first. Each custom built console could see a limited part of the entire game board and all consoles communicated with each other thru a Shockwave multi-user server.
I executed and designed every aspect of the experience including: game design, console engineering + creation, as well as the coding of the game and multi-user server.